PRIM DAMAGE

Description

Constant: integer PRIM_DAMAGE = 51;

The integer constant PRIM_DAMAGE has the value 51

Sets the damage amount and damage type delivered by a prim on collision.

Caveats


Related Articles

Constants

•  REZ_DAMAGE
•  REZ_DAMAGE_TYPE
•  OBJECT_DAMAGE
•  OBJECT_DAMAGE_TYPE

Functions

•  llSetDamage
•  llSetPrimitiveParams
•  llSetLinkPrimitiveParams
•  llGetPrimitiveParams
•  llGetLinkPrimitiveParams

Articles

•  Combat2

Deep Notes

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Signature

integer PRIM_DAMAGE = 51;