[2009/07/21 9:40] Clint Peccable: and 2 years ago i sold my last company which specialized in multi media tools for schools and got bored sitting around
[2009/07/21 9:40] Coughran Mayo: I think one of your earlier guises owes me money
[2009/07/21 9:41] Clint Peccable: so at lunch i said wot if there was a dating site with a REAL Virtual world where you could go meet someone and do things together a bit like SL
[2009/07/21 9:41] Morgaine Dinova: Sex will never catch on .... oh wait
[2009/07/21 9:41] Pooky Amsterdam: S;-o *cues dating casino*
[2009/07/21 9:41] Clint Peccable: so i researched the available tools for creating such a athing and after a few months of rejecting the currebt ctop (no offense) i found UNITY
[2009/07/21 9:42] Latha Serevi: Clint, I'm pretty sure you were my boyfriend for a couple of dreamy days in April '08, but you said you needed some space. Was I too clingy?
[2009/07/21 9:42] Coughran Mayo: Maybe I could met a nice woman from Argentina
[2009/07/21 9:42] Clint Peccable: so i looked at all the things in SL that drive me crazy and did some analysis of the things that make it not work so well
[2009/07/21 9:45] Mealea Ying: one? the lindens get that fir them selves and people they want to impress right?
[2009/07/21 9:46] Clint Peccable: basically you do all the usual things taht you do ona any social networking website (whcich we also developed) and then invite someone on a date
[2009/07/21 9:46] Alfred Kelberry: clint, what is it based on?
[2009/07/21 9:46] Clint Peccable: in fact the cliet will run in Browser as wel as on the desktop
[2009/07/21 9:46] Mojito Sorbet: What about animations?
[2009/07/21 9:46] Asterion Coen: (graphics r alwayus amazing)
[2009/07/21 9:46] Alfred Kelberry: clint, what about client specs?
[2009/07/21 9:46] Malburns Writer: yep - very impressi9ve graphics
[2009/07/21 9:47] Latha Serevi: WIth a client-side-simulation model, you've got the question "who decides where objects really are". Is a region of space completely referee'd by a single client, or are there a mix of objects "controlled" by different clients all jumbled together?
[2009/07/21 9:47] Clint Peccable: we have developed some of the best looking avatars aorund as real as the current technolgy will allow and our animator is one of the best n the business with amny years of experience in mainstream movies and The Sims
[2009/07/21 9:48] Clint Peccable: so we are allowing people to do most of the kinds f things that SL has (no adult YET)
[2009/07/21 9:48] Mojito Sorbet: Animator, as in just one of them
[2009/07/21 9:48] Clint Peccable: im currently wrestling with the human interface to animation
[2009/07/21 9:48] Asterion Coen: you u played Sims for years
[2009/07/21 9:49] Mojito Sorbet: After someone tires of the animations your one animator made, then what?
[2009/07/21 9:49] Alfred Kelberry: clint, who is this animation god?
[2009/07/21 9:49] Clint Peccable: you can go look at a prelim webiste if you like it will be changing soon the marketing guys have their hands on it now haha
[2009/07/21 9:50] Mealea Ying: thanks there are coconuts blowing off trees sideways
[2009/07/21 9:50] Clint Peccable: theres a few movies and a demo you can try in a browser
[2009/07/21 9:50] Morgaine Dinova: Ah, this explains why the Weopia website is so utterly Linux unfriendly --- it's because Unity is too. All Microsoft-sponsored?
[2009/07/21 9:50] Clint Peccable: awww sorry about that..but i can assure you i ahve been MS free for many years
[2009/07/21 9:50] Imaze Rhiano: are users able to create their own content?
[2009/07/21 9:50] Alfred Kelberry: ah.. ok, the linux crowd can go home now :)
[2009/07/21 9:51] Clint Peccable: no one of the streghts of SL is the building but its also one of its weaknesses
[2009/07/21 9:51] Clint Peccable: so no imworld building
[2009/07/21 9:51] Asterion Coen: clint, yes, but now MAC also got intel CPU and SM abilities , huh :à
[2009/07/21 9:55] Pooky Amsterdam: it depends on the people though- we are traiend that creating content is about building physical things- but for most people
[2009/07/21 9:55] Mojito Sorbet: Scalable, in, I can take my date dancing in a ballroom with 30 oither people
[2009/07/21 9:55] Bevan Whitfield: (well besides community :-)
[2009/07/21 9:55] Rex Cronon: so if only geeks build, u can only date geeks? who else would want to build on a date:)
[2009/07/21 9:55] Clint Peccable: right now its not designed for 100 people sit round and chat
[2009/07/21 9:55] Pooky Amsterdam: and ther are 18 milion registereduuser s on Sl
[2009/07/21 9:55] AWM Mars: If you are marketing the platform as a online VR dating environment, then apart from giving users the ability to say rez a rose... give a gift.. then no building etc is required...
[2009/07/21 9:55] AWM Mars: which is the whole point Clint is making
[2009/07/21 9:55] Pooky Amsterdam: building isnt part of their experience- it downst have to be the god
[2009/07/21 9:55] Clint Peccable: im not denying the use or scope or anything about building
[2009/07/21 9:55] Mojito Sorbet: Missing the point about building. There need to be a lot of people building, so that the people going on dates have a chopice of experiences to sdhare
[2009/07/21 9:55] Hydra Shaftoe: I think IMVU is in that market
[2009/07/21 9:55] Morgaine Dinova: Most dating involves 2 people anyway, so scalability is not a major issue for a dating service
[2009/07/21 9:55] Hydra Shaftoe: even if I hate how it looks
[2009/07/21 9:55] Mystical Demina: there are mutiple types of content creation, some content is create once and viewed, or content is dynamic. Nothing technical prevents in world building but not a focus yet. But for content creation unity lets peope develop using 3D modeling tools and import it tinto unity so opportuntiy to have a lot more control on the build
[2009/07/21 9:56] AWM Mars: Do you go on a date with your toolkit in the back of your car?...
[2009/07/21 9:56] Asterion Coen: a virtual world without the creativity of it's resident, is not a virtual world, it's a private showroom and a coffe salon :)
[2009/07/21 9:56] Clint Peccable: well one of the thing we are attempting to do is to make really great looking content..most of the islands(sims) right now are in a rural setting
[2009/07/21 9:57] Mojito Sorbet: No, somebody else built it for me
[2009/07/21 9:57] Asterion Coen: why every guy doing an activity those days r based on dates, gamblings and other stuffs like that
[2009/07/21 9:57] AWM Mars: Most online dating services dont have spreadsheet modules... or databases you can create programmes with.. Clint has already said, this is an online dating platform..
[2009/07/21 9:57] Latha Serevi: Clint, do you antipate that individuals will be able to create and upload content? That's such a key question - will all of the creativity come from employees of the parent corporation?
[2009/07/21 9:57] Clint Peccable: no there are a ste of islands right now and you can go to one of them
[2009/07/21 9:57] Morgaine Dinova: Dating is a very major interest, so "dating service" shouldn't be seen as "bad" just because there's no building. Horses for courses.
[2009/07/21 9:58] Alfred Kelberry: clint, so it's like a prelude to a real date later on?
[2009/07/21 9:58] Clint Peccable: love is infaltionproof haha
[2009/07/21 9:58] AWM Mars: I believe, so many people are looking for a SL alternative, anything that is a VR platform, must measure up to SL lol...
[2009/07/21 9:58] Clint Peccable: yes its the in between step from lookin at progfilem emails to going on a real date
[2009/07/21 9:58] Clint Peccable: you know how much you learn about someone in SL when you meet them here
[2009/07/21 9:58] AWM Mars: reality is, a lot of the emerging platforms will blow sl away and quite soon
[2009/07/21 9:58] Pooky Amsterdam: and something that has a lower learning curve too
[2009/07/21 9:59] Slim Warrior: and in theory you sould also be able to lets say, attend a Music concert on a 'date' or attend other Live events too
[2009/07/21 9:59] Morgaine Dinova: What I like about the idea is that it has low scalability needs, because not many people want to date an orgy. Ideal for SL!
[2009/07/21 9:59] Clint Peccable: yes Human interface is a real bug bear of mine so i have made all the controls as simple as possible
[2009/07/21 9:59] Mystical Demina: clint can correct me if i am wrong, but i think the model is more like how websites are deployed in that scenes (virtual worlds) can be created and deployed for people then to experience
[2009/07/21 9:59] Slim Warrior: its all about immersive experiences you can shre with someone esle, without lag, wothout hideous hraphics crashes liek we get in SL
[2009/07/21 10:00] Clint Peccable: on the social networking site they can have a phot collection with private and public access
[2009/07/21 10:00] AWM Mars: The ability of providing 'plug and play' VR solutions is emerging.. browser based vector graphics will outstrip the ilks of client based platforms
[2009/07/21 10:00] Morgaine Dinova: Clint: rephrasing Rex's point, is there an emphasis on real-world contact, or is virtual dating part of the goal too?
[2009/07/21 10:00] Pooky Amsterdam: its also if you thnk of movies- the ones with the alrgest specil effects budget isnt always the most compelling
[2009/07/21 10:00] Clint Peccable: well people keep peoples intereste the technolgy should be just a support not a hinderance
[2009/07/21 10:01] Mystical Demina: although clint is focusing on dating i think this platform can be a simplier platform to deploy and more management content in a way businesses are use to. So someone with a furniture display room would be an example that i can see this model working better than SL
[2009/07/21 10:01] AWM Mars: Technology must always be a wow factor, but user transparent..
[2009/07/21 10:01] Alfred Kelberry: clint, are you going to verify avatar's look with a real person?
[2009/07/21 10:01] Chantal Harvey: which lap shall i choose, lemme see
[2009/07/21 10:01] Kaiser Bogomil: will you used screening tools?
[2009/07/21 10:01] Hydra Shaftoe: The technology behind SL is not scaleable, is as old as Everquest, and cold not even theoretically be upgraded, but the reason it is the dominant platform is because the pepple are here, and this guy has no pants
[2009/07/21 10:01] Clint Peccable: no the avatrs are the avatars
[2009/07/21 10:01] Coughran Mayo: I once went on a date to a furniture store, actually
[2009/07/21 10:01] Mealea Ying: whos the guy with no pants?
[2009/07/21 10:02] Clint Peccable looks at his pants
[2009/07/21 10:02] Slim Warrior: its a bit chilly for no pants
[2009/07/21 10:02] Chantal Harvey cams franticly
[2009/07/21 10:02] Clint Peccable: well i have no PARTS so who cares
[2009/07/21 10:02] Malburns Writer: Might it in theory be possible for an individual to build later offline and then synchronise sim peer-t-peer with their date?
[2009/07/21 10:02] Pooky Amsterdam: yes and text is truly a heady experience at times-
[2009/07/21 10:03] Latha Serevi begins to smell the aroma of flaming torches, tar, and feathers. Clint is sounding a bit like a heretic who won't allow user content at all.
[2009/07/21 10:03] Clint Peccable: we have deised a system where you an update your partner/s client on the fly with new content
[2009/07/21 10:03] AWM Mars: mesh based avatars are not only better looking, programmable meshes and layers of materials can be applied, manlipulated on the fly, are scaleable for teleporting between different platforms
[2009/07/21 10:03] Kaiser Bogomil: well sometimes I like a little no-pants romance
[2009/07/21 10:04] Hydra Shaftoe: One of the big things that makes SL appealing, at least as a social virtual world is the ability to build and transfer said builkt items around. and that also feeds into the social sphere. so I still maintain that the ability for users to build stuff at-will is extremely important
[2009/07/21 10:04] Pooky Amsterdam: 18 million registered users- 1,5 mill who return on a regualr basis
[2009/07/21 10:04] AWM Mars: we are developing a proframme that allows users to transfer their sl builds directly into our platform (not opensim platform either)
[2009/07/21 10:04] Alfred Kelberry: clint, so you may date a blond with double d's and end up with latha in rl? :)
[2009/07/21 10:04] Morgaine Dinova: Clint: can you tell us a little about why you chose Unity Engine?
[2009/07/21 10:04] Clint Peccable: well i tend to agree with you Hydra im not nay saying building just that in this cintxt its not necessary or desirable
[2009/07/21 10:05] Pooky Amsterdam: I dontthink Clint has an idlans a tree and then nothing else- this isnt virtual ibiza
[2009/07/21 10:05] Mystical Demina: i agree hydra, but there are lots of use cases where content needs to be created once and used by lots of peope, like training materials, product displays, theme based builds with story lines where quality content is the important driver
[2009/07/21 10:06] Pooky Amsterdam: I coudlnt agree more Ast- with the team import
[2009/07/21 10:06] Clint Peccable: aye im somehting of an expert in Machinima so iknow what you are saying but again this is NOT SL the only movies made there will be by the cleients that want to record stuff or by me haha
[2009/07/21 10:06] Morgaine Dinova: Ibiza *is* a dating service, isn't it?
[2009/07/21 10:06] Rex Cronon: i might be interesting to hve AIs that train people in dating:)
[2009/07/21 10:06] Malburns Writer: birds dont behave for camera though
[2009/07/21 10:06] Saijanai Kuhn: dare I point out our holy grail would render these questions moot? At some point in the future, if the design allows for it, I'm pretty sure that specialized sites like weopia will have TP facilities of some kind with Second LIfe
[2009/07/21 10:06] Kaiser Bogomil: I'm impressed - great Idea Clint I wish you luck :)
[2009/07/21 10:07] Asterion Coen: Rex the first step is a smaller hat :))
[2009/07/21 10:07] AWM Mars: The programme basically converts the prim based building blocks into vector meshes, then converts that into the platform compatible source.. all done on the fly, couple of clicks..
[2009/07/21 10:07] Clint Peccable: i would love to implemeht a versions of ALICE for the AIs
[2009/07/21 10:07] Pooky Amsterdam: or flritrage for the more advanced
[2009/07/21 10:07] Imaze Rhiano gave you Looking for Help!.
[2009/07/21 10:07] Hydra Shaftoe: my holy grail is to take my stuff with me whatever virtual world im in
[2009/07/21 10:07] Clint Peccable: well now you are on a topic thats close to my heart...however its also one that i veoiw with a good deal of cynicism
[2009/07/21 10:08] Hydra Shaftoe: I have a tendency to completely laugh at and ignore any VW where I have to be a human
[2009/07/21 10:08] Mystical Demina: some of the other features is clothes are seperate geometries
[2009/07/21 10:08] Pooky Amsterdam: I always take my stuff with me - even on twitter - Im me its mine no one is taking it away
[2009/07/21 10:08] Dahlia Trimble: AWM are you using PrimMesher to do that?
[2009/07/21 10:08] Chantal Harvey: i was in virtyuo but in spite of the wonderful framerate, not much to film
[2009/07/21 10:08] AWM Mars: Unless you havent seen what I've been typing lol.. we are working on being able to do that..
[2009/07/21 10:08] Asterion Coen: hydra, we can see that at your big ears ;)
[2009/07/21 10:08] Alfred Kelberry: clint, can you script bots in-world or it's an additional module?
[2009/07/21 10:09] Latha Serevi: I'd be interested in hearing about P2P stuff, and issues around browser-embedded-3d. Other than that, Clint has mostly lost me. His vision is too centrally controlled.
[2009/07/21 10:09] Clint Peccable: well right now its limited by the technolgy of the person acting as host
[2009/07/21 10:10] Hydra Shaftoe: the ability to get through a firewall so someone at an airport can dial in for a meeting is important
[2009/07/21 10:10] Clint Peccable: it has to be controled in that way so that we can deliver a product..im about making interesting things that actually make MONEY not cool for cools sake
[2009/07/21 10:12] Latha Serevi: Morgaine likes live music. How about a live music performance on weopia? That's where I meet the guys with decent taste.
[2009/07/21 10:13] Clint Peccable: well we are working on a the streaming aspects need to faciitate live music events
[2009/07/21 10:13] Pooky Amsterdam: offer an udience and the musicians wil come for sure
[2009/07/21 10:13] Clint Peccable: and have some ideas for allowing large numbers of avatars into each sim ....(no im not going to tell you waht it is haha)
[2009/07/21 10:14] Saijanai Kuhn: well an audience that has some way to PAY and the musicians will come
[2009/07/21 10:14] Asterion Coen: some virtual hotels ? :)
[2009/07/21 10:14] Mealea Ying: ok so.... this is not open source?
[2009/07/21 10:14] Clint Peccable: but again the current focus is on the dting site
[2009/07/21 10:14] Clint Peccable: the technology underlying weopia ahs many uses and i am really interested in exploring more and different ones but for the next 4 weeks the dating site is it :)
[2009/07/21 10:14] Pooky Amsterdam: Dating- for people who want somethingmore than match.com or eharmony
[2009/07/21 10:15] Pooky Amsterdam: but cant bridge the learnign curve here and dont want to build
[2009/07/21 10:16] Alfred Kelberry: clint, i'm still troubled with av's look. isn't a dating service supposed to help with a good match? and if you stumble on an av you like, but it's actually not what it is in rl, it's kind of a bummer. especially for a paid dating service.
[2009/07/21 10:16] Pooky Amsterdam: it is a fascinating proposition this virtual dating- here you fall also in love with the personinside- because you dont knwo what they look like
[2009/07/21 10:16] Clint Peccable: well th idea is not to STUBLE on an AV but to use the social netwotking site to find people and then you agree to go inworld so before tou see the avatar you already know something of that person and perhaps have seen them
[2009/07/21 10:16] Imaze Rhiano: alfred - sametime it will makes knowing each other anonomiously easier....
[2009/07/21 10:17] Pooky Amsterdam: you stumbel into a bar and are attracted tothe outside and hope the person within lives up to the look
[2009/07/21 10:19] Mealea Ying: so its not open source? if not, are the graphics better/faster, and can it be reverse engineered?
[2009/07/21 10:20] Clint Peccable: sorry the web based site is fully twitter and Facebook etc so not inworld altho i am looking at ways to have it a part of the chat engine
[2009/07/21 10:20] Rex Cronon: how are the goods in your world going to be protected from teft, and /or illegal migration to other VW?
[2009/07/21 10:20] Clint Peccable: i doubt you could reverse engineer it its all compiled code....and graphics reverse engineering is just lookign and copying i guess ;)
[2009/07/21 10:21] Rex Cronon: they need to have content
[2009/07/21 10:21] Rex Cronon: not a lot of people will come to just see terrain
[2009/07/21 10:21] Latha Serevi: Rex: not much content, since it's only their little team building it.
[2009/07/21 10:21] Clint Peccable: the "goods"will be sold off world and brought into your client and you can share them with the people you choose but the origals are only on the purchasers cleint and cannot be traded or sold on
[2009/07/21 10:22] TributeTim Kwak nods. and you really have to face up to the IP issues.
[2009/07/21 10:28] TributeTim Kwak: :-) good luck with the project. it sounds really quite interesting, but not sure how content creators fit into the vision.
[2009/07/21 10:28] Morgaine Dinova: Woohoo, Imaze is awake now for her pitch :-)
[2009/07/21 10:29] Mealea Ying: sorry, that was my F7 key
[2009/07/21 10:29] Imaze Rhiano: I am member of project that is helping with Mono metadata verifier - and we are desperataly looking for new members to group!
[2009/07/21 10:29] Bevan Whitfield: Hope that wasn't Clint in the kitchen...
[2009/07/21 10:29] Alfred Kelberry: pooky, how about you and me to beta test this dating service? :)
[2009/07/21 10:30] Rex Cronon: just got the notice about imaze:(
[2009/07/21 10:30] Imaze Rhiano: if you are interested to help Mono-project - and same time SL and maybe also Open SIM - please read notecard that Saijanai just did send for you :)
[2009/07/21 10:36] Morgaine Dinova: Imaze, if you're still listening --- we have an IRC relay that we used for MMOX --- we could hook it to your group, now that MMOX is kinda dead.
[2009/07/21 10:37] Rex Cronon: who knows clint maybe at one time your world might even allow users to create conent:)