Universal Attribute Changes for Pathfinding

Introduction

Setting up a region for pathfinding can be time consuming. To make the process faster, we've added a new Region Debug Console command to bulk-update the pathfinding properties of objects in a sim. This new command is called 'update-pathfinding-objects'.

Warning: Please read the instructions before running update-pathfinding-objects in your region. While this command is reversible in the sense that all specified objects can be set back to 'movable obstacle' or similar, it is theoretically possible to permanently break certain scripted objects.

How to update objects

> help update-pathfinding-objects
update-pathfinding-objects [region|parcels|group_parcels|owner|linden] [unscripted|scripted|all] [walkable|obstacle|movable]
Bulk mode change for objects in this region.
region: all objects in the region (requires EM status), parcels: all objects in parcels you own,
group_parcels: all objects in parcels owned by your active group, owner: all objects owned by you in the region,
linden: all unscripted Linden Content in region (requires admin privileges) set walkable.

Note that phantom, dynamic, temporary, and llSetKeyframedMotion-animated prims are never updated.

> update-pathfinding-objects parcels unscripted obstacle
Set 7 objects to obstacle.

Notes


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