Viewer Software Overview
See Also
Code Overview
Modules
newview
llwindow
- Contains code for hardware specific abstractions
- llwindow*.cpp - window management
- llkeyboard* - keyboard and mouse input
- llgl*, lldxhardware - OpenGL extensions management and graphics card info queries
llmedia
- Contains code for turning quicktime and other media sources (e.g. Mozilla) into images
llrender
- Contains code to abstract low level rendering
- llvertexprogram - vertex shaders
- llvertexbuffer - vertex buffer objects
- llimagegl - OpenGL texture management
- llfont/llfontgl - fonts
llaudio
- Audio abstraction (FMOD, OpenAL, Ogg)
llscene
- Misc files for shared data structures between the viewer and the simulator
llprimitive
- Primitive to volume tessellation and management
- Primitive (object) property management
llui
llinventory
- Inventory data management
llcharacter
llmessage
llvfs
- Virtual File System (to be deprecated)
- Local File System (threaded file manager)
llxml
llimage
- Image library (formatted image, e.g jpeg2000 <-> raw image conversion)
llmath
llcommon
- Data structure and common utility library
Dependencies
- Modules (should) depend only on modules below them (no cross dependencies!)
- Steve Linden- Note: This was last verified in 1.6 so cross dependencies may have snuck in since
| newview
|
| llwindow |
llmedia
|
| llrender
|
| llaudio |
llscene |
llprimitive |
llui |
llinventory |
llcharacter
|
| llmessage
|
| llvfs |
llxml |
llimage
|
| llmath
|
| llcommon
|