Animation Test


AnimationTest


Animations

Gestures


Playing Gestures


Active Gestures


Scripted Animations

Verifies llGetAnimationList() works


Gesture Caching

Animations continue playing as you cross region boundary

  1. Attach the Popgun from the Objects folder of the Inventory Library
  2. Rez a Kart from the Objects folder of the Inventory Library
  3. Drive the Kart across a region boundary
  4. Verify your avatar remains sitting while crossing the region boundary, and your arm is still aiming the Popgun.
  5. Verify your avatar is still leaning back in the seat after arriving in the other region.

llGetAnimationListScript

default
{
    state_entry()
    {
        llSetTimerEvent(0.5);
    }

    timer()
    {
        llSetText((string)llList2CSV(llGetAnimationList(llGetOwner())), <1,1,1>,1);
    } 
}