Estate Visibility test

This functionality set will soon be deprecated.

Ingredients


Set up

Bring up the machines and teleport to each as a god making sure each is part of the correct estate and has the correct owner using the god tools. Mainland is estate 1 and orientation island is estate 2. Create 4 new estates with the following visibility rules:

estate owner externally visible mainland visible
Public_Island_1 island_owner Y Y
Private_Island_1 island_owner N N
Teen_Island_1 teen_island_owner Y Y
Teen_Island_2 teen_island_owner N N


+-------------------+----------------------------+
| QA.P2P No LP      | QA.P2P Limit 1, group land |
|                   | Deeded to the "Second Life |
|                   | Preview" group             |
| estate 840        | estate 840                 |
+-------------------+----------------------------+
| QA.P2P W/ LP      | QA.P2P, Limit 1            |
|                   |                            |
| estate 840        | estate 840                 |
+-------------------+----------------------------+
+----------------------+
| QA.Island, Limit 1   |
| Deeded to the        |
| "Second Life Preview"|
| group                |
| Vis_from_Mainland=Y  |
| Mainland_is_Vis=Y    |
| estate 842           |
+----------------------+
+---------------------+
| QA.Island, LP       |
|                     |
| Vis_from_Mainland=N |
| Mainland_is_Vis=Y   |
| estate 843          |
+---------------------+
+-----------------------+--------------------+
| Orientation Island 11 | Help Island        |
|                       |                    |
| Vis_from_Mainland=N   | Vis_from_Mainland=N|
| Mainland_is_Vis=Y     | Mainland_is_Vis=Y  |
| estate 2              | estate 2           |
+-----------------------+--------------------+
+--------------------+--------------------+--------------------+----------------------+
| QA.PrivateIsland1  | QA.PublicIsland1   | QA.PublicIsland1   | QA.PublicIsland1      |
|                    | "No P2P A"         | "No P2P B"         | "No P2P C"            |
|                    | no telehub         | telehub at center  | telehub at SE corner |
| Vis_from_Mainland=N| Vis_from_Mainland=Y| Vis_from_Mainland=Y| Vis_from_Mainland=Y  |
| Mainland_is_Vis=N  | Mainland_is_Vis=Y  | Mainland_is_Vis=Y  | Mainland_is_Vis=Y     |
| estate 779         | estate 778         | estate 778         | estate 778            |
+--------------------+--------------------+--------------------+----------------------+


- - - - - - - - - - - - - - - - - - - - - Parent Estate = 5

+-------------------+
| Teen_Mainland_1   |
|                   |
|                   |
+-------------------+
+-----------------------+                     
| Orientation Island 5  |
| "teen OI"             |
| Vis_from_Mainland=N   |
| Mainland_is_Vis=Y     |
| estate 291            |
| parent 5              |
+-----------------------+
+--------------------------+--------------------------+
| QA.TeenRestrictedIsland1 | QA.RestrictedIsland1     |
|                          |                          |
| restricted user =        | restricted user =        |
| Restricted1 Tester       | Restricted782 Tester     |
| estate 784               | estate 782               |
| parent 5                 | parent 1                 |
+--------------------------+--------------------------+
+-----------------------+-----------------------+
| QA.TeenPublicIsland1  | QA.TeenPrivateIsland1 |
|                       |                       |
| Vis_from_Mainland=Y   | Vis_from_Mainland=N   |
| Mainland_is_Vis=Y     | Mainland_is_Vis=N     |
| estate 780            | estate 781            |
| parent 5              | parent 5              |
+-----------------------+-----------------------+

- - - - - - - - - - - - - - - - - - - - -


As the linden god, create a landmark while on Mainland_1 and put the landmark in a box on Mainland_OI and make it copyable. As the linden god, put telehubs on Public_Island_1, Private_Island_1, Teen_Island_1, and Teen_Island_2.

Estate Visibility

Expectations

which supersedes

which supersedes

which supersedes

which supersedes

which supersedes


    • "NOT Visible from Mainland" estates can be seen by groups on the access list, individuals on the access list, and the estate owner.
    • Everyone else cannot see a "NOT Visible from Mainland" estate
    • Users on the Estate banned list cannot see that estate, regardless of other rules.
    • When on this estate, you should not be able to see the mainland (or any other estate?)
    • When on this estate, you should be able to see other estates you have access to(?? Which rule wins? What if you are an owner of another estate?)


Can people in this colum Mainland PI Is Vis to ML PI NOT Vis to ML
map the estates in those colums? Main Teen Main Teen Main Teen
R1 on Mainland Yes No Yes No No No
R5 on Mainland No Yes No Yes No No
G on Mainland Yes Yes Yes Yes Yes Yes
R1 on Public_Island_1 Yes No Yes No No No
R5 on Public_Island_1 No Yes No Yes No No
G on Public_Island_1 Yes Yes Yes Yes Yes Yes
R1 on Private_Island_1 No No No No No No
R5 on Private_Island_1 No No No No No No
G on Private_Island_1 Yes Yes Yes Yes Yes Yes


1) Log in as R1(resident on mainland) and open up the map. You should be able to see the mainland simulators, as well as the visible island, Public_Island_1. Teleport between these simulators. Make sure R1 has set their home somewhere on a mainland simulator. Make sure that the Estate... menu item exists but is disabled.

2) While R1 is still logged in, log in as Island_Owner and open the map. You should be able to see all of the mainland and public simulators.

Rule: Landmarks do not override estate visibility rules 3) As R1, open the map. You should only be able to see the mainland sims. Open the landmark Public_owner gave you earlier and attempt to teleport to that location. This should fail.

Rule: Estate owner can see their own estates reguardless of visiblility rules 4) Island_Owner, open up the map from the mainland. You should be able to see all of mainland, Public_Island_1, and Private_Island_1. Teleport to Private_Island_1. Attempt to lure R1 to Private_Island_1 - this should fail.

5) Island_Owner, Open the Estate dialog and add R1 to the allowed list for Private_Island_1. As R1, open the map. You should be able to see Private_Island_1. Teleport to Private_Island_1.

6) As Island_Owner, remove R1 from the allowed lists in the Estate dialog.

7) As R1, teleport back to mainland and open the map. You should no longer see Private_Island_1 on the world map.

8) As Island_Owner, create a group called 'private_group' and invite R1 as a member. In the estate access tab, add 'private_group' to the allowed groups.

9) As R1, accept the invitation to join private_group and open the map. You should be able to see mainland and private sims. Teleport to the private sims.

10) Create a new account, Newbie. As Newbie, log in and make sure you are placed on orientation island. Grab the landmark at the end of orientation island and teleport to the mainland(or have the god user give you a LM). Open the map again, and you should no longer be able to see orientation island, but you should be able to see all of the mainland and public estates.

11) As Island_Owner, invite Newbie to join private_group. Newbie should accept the invitation and then be able to see the private simulators in their map.

TODO: Need some visibility tests around restricted

People Visibility

Rules


Can people in this colum Mainland PI Is Vis to ML PI NOT Vis to ML
see people in those colums? R1 R5 G R1 R5 G R1 R5 G
R1 on Mainland Y N Y Y N Y offline N Y
R5 on Mainland N Y Y N Y Y N offline Y
G on Mainland Y Y Y Y Y Y Y Y Y
R1 on PI, ML is Vis Y N Y Y N Y offline N Y
R5 on PI, ML is Vis N Y Y N Y Y N offline Y
G on PI, ML is Vis Y Y Y Y Y Y Y Y Y
R1 on PI, ML NOT Vis offline N Y offline N Y offline N Y
R5 on PI, ML NOT Vis N offline Y N offline Y N offline Y
G on PI, ML NOT Vis Y Y Y Y Y Y Y Y Y


1) Ensure the following users are somewhere on the following estates:

Who Where
Island_Owner private
Public_owner public
R1 mainland
Newbie mainland
Restricted_owner restricted
Restricted_user restricted
god mainland

2) As god, open the find people tool. You should see all the users above as online.

3) As Newbie, leave the private_group

4) As Newbie, open the find people tool. You should see Public_owner, R1, yourself, and god as online. Private_owner and Restricted_owner should be findable, but listed as offline. You should not be able to find the Restricted_user.

5) As Restricted_user, open the find people tool. You should only be able to see yourself and Restricted_owner - both online. No other users should be findable(unless there are 'always visible' gods online). As Restricted_owner, log out. As Restricted_user, open the find people tool. You should still be able to find yourself but not Restricted_owner.

6) As Restricted_owner, log in and open the find people tool. You should see yourself and restricted_user as online and all users on public land should be visible, and Private_owner should be findable, but listed as offline. Add R1 to the allow lists for Restricted.

7) As Restricted_user, open the find people tool. You should now be able to see yourself, Restricted_owner, but R1 will be invisible.

8) As R1, open the find people tool. You should be able to find Restricted_user, but they will appear as offline. Teleport to restricted and reopen the find people tool. Restricted_owner, Restricted_user, and you should be findable and listed as online. All other users should be findable but listed as offline.

9) As Newbie, open the find people tool. You should see pretty much the same information as before except that R1 is listed as offline.

10) As Private_owner, open the find people tool. You should be able to see all users on public land and yourself as online. Restricted_owner and R1 should be findable but listed as offline. Restricted_user should not be findable.

11) As R1, teleport to private and open the find people tool. You should be able to see Private_owner as online, as well as everyone on public land. Restricted_owner and Restricted_user should still be findable but listed as offline.

invite group members should obey estate rules

As R1, attempt to invite Teen to your group. You should not be able to find him in the Choose Person window.

As god, enter god mode and invite Teen to your group. When the teen accepts the invite he should receive an error message "This group is not accessable to you"


Messaging and item transfer limitations

1) Restricted user, give an object to a god.

2) Teleport the god user to maingrid user's location and rez the object. Verify the maingrid user can view the restricted user's profile via the Creator button. Verify the maingrid user can only see restricted user's name, but not any other information.

3) Verify there is no way for the maingrid user to communicate with the restricted user.

You cannot give items to someone restricted to a different parent estate via their profile, even if they are a god.

Verify a restricted user can give an object to a god by dragging it directly onto their avatar.

If you have the key of someone on a restricted sim, you could IM them via script.

If you have the key of someone on a restricted sim, you could also send them items via script, but we will can detect that and may ban the sender.

If you are friends with someone, you can IM them and offer them teleport via the friends window.

Failure Cases

Log out Restricted_owner and Restricted_user. Stop the simulator for restricted. As Restricted_owner, log in - you should be placed on a mainland simulator. As Restricted_user, attempt to log in. You should not be able to successfully log in, and you should be given a somewhat useful message.

Test this

Apparently teens on a region which has both estate and parent estate set to 5 can see the mainland in the map.

Mnd the dangerous corner-case of a region set to estate 5, parent estate 1

Testcases to add

Estate Managers should have the same visibillity rules as the estate owner